Game Patches
Squad Battles: Vietnam V1.05 Patch Release Notes:
- Added definition of “Covered Terrain” which increases the probability that Vehicles assaulting into that terrain become Immobile as a result. Coverted Terrain is noted in the Terrain Info box with the “C”
designation.
- Added ability to create scenarios having Breastwork defenses (see Hex Menu under Scenario Editor).
- Added ability for Demolition loads to destroy Railroads and Bridges (see Demolition Weapons under Weapon Types in the Users Manual).
- Change so that Immobile Vehicles do not have an inherent assault value.
- Added ability for heavy weapons to be Setup, increasing their effectiveness (see Firing in the Users Manual).
- Added ability to define A/I Firing Scripts (see Scenario Editor help file).
- Added Quality Loss Mod optional rule (see Combat Results section of Users Manual).
- Added Rest parameter data value that allows recovery of effectiveness for inactive units.
- Added ability to flag vehicles as capable of making smoke and added the ability for these vehicles to make smoke while moving. See the Command Menu of the Main Program and the Movement section of the Users Manual.
- Added new Body Armor feature (see OB Editor and Main Program under Firing).
- Added Unknown Objective flag resulting in Hidden, Escape, and Cache types (see Objectives in Quick Overview in Users Manual).
- Change so that Detection devices do not lose effectiveness.
- Added ability to define artillery-delivered mines.
- Added chemical loads, gas masks, and gas launchers (see Firing and Weapon Types in Users Manual).
- Added ability to define “random” support not under the control of the player (see Scenario Editor and Users Manual).
- Added new Database and Parameter Data Editors.
- Added ability to create scenarios that use Asymmetric Scoring (see Scoring in the Quick Overview section of the Users Manual).
- Added new Alternate Fire Density Optional Rule.
- Fix for Vista scrolling problem.
(Scn) Modified Hue-5 scenario to incorporate new gas rules and body armor.
- (Database) Adjustment to lethality of medium machine guns (tripod mounted).
Game Fixes
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